When it comes to the development of a multiplayer game, putting in place the right hosting infrastructure is crucial to the long term success of your game. More
This lecture will go through Broken Arms Games post-release strategy for “Hundred Days – Winemaking Simulator” in order to keep up sales numbers and make the most out of the game for a year straight. More
It’s 2022 and the Games Distribution still majorly still works as if the industry would still sell physical copies. More
In this talk Kela will be deconstructing her strategy to developing, pitching and marketing Mail Time as well as how she’s been approaching building a network in the game industry when starting from scratch.
In this presentation Christel van Grinsven will share the latest facts and figures about the Dutch video game industry More