Business

November 29, 2017

Pitch Perfect

Pandora

11:10  -  11:50

Pitchy

In this session we will explore and outline how best to approach a pitch; you will discover what publishers and investors expect from your pitch, and how to increase your chances of success in securing funds for your project and studio.
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11:50  -  12:30

BUSINESS_CONTROL

A good game is all that matters to sign a deal with a publisher, right? Wrong. Having a good game is essential, but there is more to it.
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14:50  -  15:10

Pine-Kickstarter

Matthijs van de Laar will talk about how they raised more than €121.000 through a preparation phase that relied on looking at Kickstarter statistics and best practices of other campaigns.
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15:10  -  15:30

Contract

This talk will help you sign better contracts.
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16:20  -  16:40

UNEXPLORED-LEVEL-BT

“If you build it, they come”? Nonsense! No one cares about your brilliant little game, unless you make them.
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