Speakers of Control Conference

Speakers of Control Conference


 

Katarzyna started off at CD PROJEKT RED by asking if she could come over to make coffee and see how AAA games are made.
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Leszek Szczepański started making mods for RPGs in high-school. While working on his degree he worked as a professional Dungeon/Game Master and joined Playsoft as a programmer/designer to create mobile games.
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Richard is the lead animator at Guerrilla Games where he has been working for more then 10 years now.
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Ben Andac is an Independent Business & Product Development Consultant who works with Good Shepherd Entertainment, overseeing their portfolio strategy.
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Lauren Cason is a Senior Artist at ustwo games, recently launching Monument Valley 2.
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Anisa Sanusi is a UI/UX designer from Malaysia based in London, UK. Having worked in UI design in various games across PC, consoles and mobile, Sanusi has cultivated a devotion to good UX practices in games.

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Mark Barlet is the founder of the AbleGamers Charity and father of the Game Accessibility movement, bring the discipline out of academia and into the mainstream gaming studios.
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Dajana is Co CEO and Bizdev at NapNok Games (formerly KnapNok Games).
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Charlotte Madelon is a game developer and artist, now working on Lily.
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Niels has been working on audio for games for the last 10 years. Since 2017 he founded Game Audio Squad and teaches Game Audio on the conservatoriums of Haarlem and Enschede.
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Alex Camilleri is an Italian game designer currently living in Malmö, Sweden.
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Laura is a co-founder and Creative Director of Harmonious Games. Laura has a background in Theatre, Psychology and Game Design.
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Joe is a programmer by training, but now is the business & production lead at Harmonious Games. Spending most of his time jumping between spreadsheets and meetings.
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Adriaan is a game designer best known for experimental games like Bounden and Fingle, which move people out of the normal space of videogames by challenging players to dance, hold hands, and share physical interactions.
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Hans has been with SOEDESCO since its inception as a worldwide multiplatform developer, publisher and distributor of interactive entertainment.
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Callum is in charge of signing games at Raw Fury, and consults for various other companies.
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Paul M. Hanraets is a video game executive and co-founder of Good Shepherd Entertainment (Previously Gambitious).
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Roel is a game coder and designer at RageSquid, a young game studio from The Netherlands.
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As a 2D artist with a love for animation and illustration, Aïda is always looking for ways to incorporate aesthetically pleasing visuals into her work.
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As co-founder and creative director of Twirlbound, Matthijs is concerned with the design and production of their games, as well as running a creative business.
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Mike Elissen is an IT Consultant with a strong preference for any touchpoints with Internet. Strong in areas like optimizing performance and security for websites, web applications and digital media.
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As Evangelist for Epic Games, Sjoerd travels around Europe to talk about and teach Unreal Engine 4.

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Dierckx had been a longtime journalist, editor and publisher within games media, before crossing to the dark side and entering game development itself. More


Olivier Oosterbaan is a partner with the Amsterdam law firm Leopold Meijnen Oosterbaan.
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Martine has been an avid gamer all her life, but she started her career in online gaming in 2006.
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Eline Muijres is Communications Manager at Dutch Game Garden.
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Bertine van Hövell is specialised in world building and storytelling & loves creating things both silly and profound.

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Zuraida Buter is a playful culture curator based in the Netherlands. More


Eric Bartelson is co-founder and former editor in chief of everything Control.

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