Mikkel Svendsen is VFX Artist at Playdead.
He quickly joined critically acclaimed game developer Playdead after he dropped out of Game Development and 3D graphics oriented college. After mere months Mikkel gained responsibility for crucial visual and technical areas and aspects of Playdead’s critically acclaimed title: INSIDE. His responsibilities cover visual effects, rendering and the water.
Games Mikkel worked on: INSIDEGet your ticket