Having joined EA’s XDI team in 2022, Juney Dijkstra (She/Her) was the first to be located in Europe, being based out of The Netherlands & supporting EA teams and partners with a European focus.
She was formerly the Legacy Portfolio manager at Paradox Interactive, carrying full responsibility for all games no longer in active development. She started her career as the Lead Producer at Soedesco Publishing where she built the publishing pipeline & team for PC & console and supported the worldwide release of 50+ games digitally & at retail, while at the same time developing & running the in-house porting team. Prior to that, she obtained an MSc. degree in Game and Media Technology from Utrecht University, alongside organising and running mid to large scale events in the game development industry.
She also runs the Game Production Community Discord, a b2b production / project management / leadership community on a quest to plan better, lead better, and improve team health & happiness, through building a community of knowledge, discourse & support.
Games that Juney worked on: Shadowrun Trilogy, Battletech, Pillars of Eternity, Tyranny, Age of Wonders: Planetfall, Crusader Kings II, Victoria II, Magicka, Truck Driver, Monster Crown, Owlboy, Kaze and the Wild Masks, Wuppo, 8-Bit Armies / Hordes / Invaders!, and many others.