Ben Andac is an Independent Business & Product Development Consultant who works with Good Shepherd Entertainment, overseeing their portfolio strategy.
He has worked in the video games industry for 15 years as a developer at studios including SEGA and Sony Worldwide Studios before joining Sony’s Strategic Content team as the business development lead and producer on titles such as No Man’s Sky and Hellblade.
Games Ben worked on: No Man’s Sky, Hellblade, Nex Machina, Rez Infinite, Volume, Subsurface Circular, Statik, Velocity 2X.